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Cat's Meow

is a procedurally generated pet management game in a world of cats! 

The interesting challenge of this project was that our team was given a randomized prompt (the one mentioned above) and entered it into ChatGPT for the AI to interpret the prompt. Our task was to follow the generated list of features ChatGPT produced as much as we can within a month.
 
I was the Lead Designer of the team with a focus on level design and gameplay design. Collaborating with the programmers, I arranged the asset generation fields based off of a tile-based randomized spawn system made by the programmers. I was also in charge of coming up with the Warioware-esque microgames for taking care of the player cat's stats.

Pet the Cat!
Feed the Cat!
High Five!
Randomly Arranged Assets
 Developmental Material
Initial Neighborhood Level Design Layout
Cat Apartment Interior Level Grid Design
Microgame Gameplay Design Ideas
Asset Generation Field Design (numbers within field represent amount of objects of specified type will spawn within the field in random fashion)
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